Lagos Life action snapshot

🛠️Hack on Side Project

Money & skills at CcHub in Yaba. The fields below were checked in official client build 1791641302.

ACTION TIME120game minutes · CcHub
SettingCcHub
AreaYaba
Venue hours8 AM–11 PM
CategoryMoney & skills
Money fieldNo fixed cost or earning field
AccessNo action-level lock listed

Recorded effects

What the checked client attaches to this action.

Completion values and per-game-hour rates are shown separately because they are not interchangeable.

ON COMPLETION

No direct completion-value field is listed.

RATE / GAME HOUR
  • Fun+4
SKILL

Coding at client rate ×1.6.

MONEY

No fixed cost or earning field.

Decision readout

What this action gives up for its main benefit.

A deterministic comparison calculated only from the visible snapshot fields.

MAIN UPSIDEFun +8 from the rate field over the stored duration
MAIN TRADEOFFNo explicit negative need, numeric cost, unlock or power field is listed
RATE FIELD OVER 120 MIN
  • Fun+4 × 120/60 = +8
FIXED BASE COST / STORED MINUTENot calculable from a numeric fixed cost and positive stored duration

Formula and limit: need projection = client rate per game hour × stored minutes ÷ 60; cost/minute = numeric client base cost ÷ stored minutes. Completion values stay separate. These are comparison figures, not promised live outcomes; runtime modifiers and early “until full” stops are excluded.

Snapshot boundary

A client record, not a guaranteed outcome.

This page records selected public-client fields checked on 10 October 2026: label, duration, setting, base cost or earning formula, need values, skill rate and explicit unlock fields where present.

The live runtime can apply travel, passive decay, traits, cooldowns, state, events or later balance changes. Editorial category labels are ours. No player or account data is used.